Not faffing about capturing random capitals or murdering oddly specific factions. That means holding the tide someplace and doing X. People may start wars, things might be happening, but you don’t care, you need to do X. I have and they’re the closest to a rational win con in the game. I’d love to see Araby or Cathay just because I think if given some creative freedom you could make some pretty great stuff out of those regions mythology. I’d definitely prefer something with new content. I think I always would have been a bit bored by Dogs of War since they are just a mix-match faction of existing units with a mercenary theme. But I agree the wording seems pretty unambiguous that they won’t. There are a lot of wishful thinkers out there that hope CA will launch some surprise pre-order race for WH3 at the very end of WH2 because they did for both game 1 and 2. From a gameplay perspective they aren’t particularly differentiated from regular goblins and we do have some goblin tribes in the game that actually recruit mostly goblin units. That isn’t to say we might not get that developed a bit more. Just from glancing at the book they’ve got Hobgoblin Khan as a generic hero choice, Hobgoblin Cutthroats as a core unit and their spammable cheap infantry, and Hobgoblin Wolf Raiders. There will almost certainly be Hobgoblins in the Chaos Dwarf roster at least.
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